Card stats
Updated · ~2,951 games · bots never counted · Out of date: the daily refresh is overdue
Every card
Sleepers
Win when drawn · rarely playedOverplayed
Popular · hurts when drawnHot this week
Biggest play-rate gainsWhat winning decks look like
Win rate by deck composition
Every deck that took a seat in this window, grouped by six numbers read straight off its list. The same six the deck builder shows you while you build. Both seats of every game are counted, so this is the whole field and not only the players who won.
Read this first
These are decks that happen to share a trait, not the effect of the trait. Average cost, average power and average strike mostly move together. An expensive deck is usually a big one, so those three panels are largely one finding shown three times, not three separate discoveries.
And the bottom band of a metric is often just where the untuned lists land: a deck with almost no interrupts is usually also a deck nobody has finished building. Nothing here says that adding four interrupts to your list will win you games. That would be a change to one deck, and this page has only ever measured many different ones.
Interrupts
Cards whose ability interrupts, counted once per copy, 8 means eight of the fifty cards, not eight different cards.
- 0-335.2%
28.6% to 42.3% · 182 seats
- 4-740.9%
37.7% to 44.1% · 930 seats
- 8-1152.9%
51.1% to 54.7% · 3,092 seats
- 12+51.3%
48.9% to 53.7% · 1,698 seats
Structures
Structure cards, counted once per copy.
- 056.7%
54.6% to 58.7% · 2,207 seats
- 1-445.8%
42.8% to 48.8% · 1,066 seats
- 5-843.7%
41.1% to 46.4% · 1,367 seats
- 9+48.7%
45.9% to 51.4% · 1,262 seats
Draw
Cards whose ability draws, counted once per copy. Not cards drawn per game.
- 0-341.8%
38.8% to 44.8% · 1,048 seats
- 4-746.8%
44.6% to 49.1% · 1,892 seats
- 8-1156.2%
54.1% to 58.2% · 2,216 seats
- 12+51.2%
47.6% to 54.8% · 746 seats
Avg cost
Average soul cost across every non-Soul card in the deck.
- <4.041.1%
37.4% to 44.9% · 645 seats
- 4.0-4.448.4%
46.2% to 50.7% · 1,924 seats
- 4.5-4.951.9%
49.9% to 54.0% · 2,236 seats
- 5.0+54.1%
51.1% to 57.0% · 1,097 seats
Avg power
Average Power across the Pals only.
- <65050.5%
47.8% to 53.2% · 1,342 seats
- 650-79944.7%
42.6% to 46.9% · 2,056 seats
- 800-89952.8%
50.2% to 55.4% · 1,407 seats
- 900+55.7%
52.7% to 58.6% · 1,097 seats
Avg strike
Average Strike across the Pals only.
- <1.949.4%
46.6% to 52.1% · 1,240 seats
- 1.9-2.047.2%
44.9% to 49.6% · 1,672 seats
- 2.1-2.249.9%
47.7% to 52.1% · 1,902 seats
- 2.3+55.1%
52.2% to 58.1% · 1,088 seats
Counts are always shown. A win rate needs at least 30 seats behind it.