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Every card
Sleepers
Win when drawn · rarely playedHot this week
Biggest play-rate gainsWhat winning decks look like
Win rate by deck composition
Every deck that took a seat in this window, grouped by six numbers read straight off its list. The same six the deck builder shows you while you build. Both seats of every game are counted, so this is the whole field and not only the players who won.
Read this first
These are decks that happen to share a trait, not the effect of the trait. Average cost, average power and average strike mostly move together. An expensive deck is usually a big one, so those three panels are largely one finding shown three times, not three separate discoveries.
And the bottom band of a metric is often just where the untuned lists land: a deck with almost no interrupts is usually also a deck nobody has finished building. Nothing here says that adding four interrupts to your list will win you games. That would be a change to one deck, and this page has only ever measured many different ones.
Interrupts
Cards whose ability interrupts, counted once per copy, 8 means eight of the fifty cards, not eight different cards.
- 0-339.2%
35.9% to 42.5% · 858 seats
- 4-744.6%
42.9% to 46.2% · 3,571 seats
- 8-1150.6%
49.9% to 51.2% · 20,987 seats
- 12+51.9%
50.9% to 52.9% · 8,981 seats
Structures
Structure cards, counted once per copy.
- 055.8%
54.9% to 56.7% · 11,729 seats
- 1-449.8%
48.4% to 51.1% · 5,090 seats
- 5-846.2%
45.0% to 47.5% · 6,046 seats
- 9+46.2%
45.3% to 47.1% · 11,532 seats
Draw
Cards whose ability draws, counted once per copy. Not cards drawn per game.
- 0-343.0%
41.4% to 44.6% · 3,745 seats
- 4-749.1%
48.1% to 50.1% · 9,289 seats
- 8-1151.3%
50.4% to 52.1% · 12,964 seats
- 12+52.2%
51.1% to 53.3% · 8,399 seats
Avg cost
Average soul cost across every non-Soul card in the deck.
- <4.050.1%
48.9% to 51.2% · 6,885 seats
- 4.0-4.445.7%
44.8% to 46.7% · 9,872 seats
- 4.5-4.949.7%
48.7% to 50.7% · 9,654 seats
- 5.0+55.6%
54.5% to 56.7% · 7,986 seats
Avg power
Average Power across the Pals only.
- <65051.1%
50.1% to 52.0% · 10,713 seats
- 650-79948.8%
48.0% to 49.7% · 13,823 seats
- 800-89950.0%
48.7% to 51.2% · 6,095 seats
- 900+51.3%
49.7% to 52.9% · 3,766 seats
Avg strike
Average Strike across the Pals only.
- <1.951.3%
50.4% to 52.3% · 11,249 seats
- 1.9-2.049.0%
48.1% to 50.0% · 11,142 seats
- 2.1-2.249.7%
48.6% to 50.8% · 8,014 seats
- 2.3+49.5%
48.0% to 51.1% · 3,992 seats
Counts are always shown. A win rate needs at least 30 seats behind it.